Devlog
Development notes from the making of Grafito.
The path between Grafito's workshop and the town is more than a connection. It's the first step in creating a relaxing journey where exploration feels natural.
One of the biggest changes in Grafito's direction has been redefining what construction means. Instead of building structures, players will create places where the community wants to spend time.
A first look at Daily Harmonies, a gameplay system where Grafito helps the townsfolk through small daily activities that slowly restore harmony to the village.
In this article, I'd like to share the design process behind the Blacksmith, one of the characters from my game, Grafito.
Pequeños cambios hacen una gran diferencia en cuestión de diseño de niveles y perspectiva.